package sk.fei.vrml.objects;


public class TextureObject {
	public int textureType;	
	protected String name;
	
	public int getTextureType() {
		return textureType;
	}
	
	public String getName() {
		return name;
	}
	
	public void setName(String name) {
		this.name = name;
	}
}

